FXR Animated Property

Notes

  • Move color stops easily by simply dragging them around.
  • Add color stops by clicking where you want to put it on the timeline above. You can remove stops by dragging them off the timeline.
  • The RGB Scale is a multiplier for the RGB values of the color, which can be used to create colors with values greater than 1. It does not affect the alpha value of the color. When using this, the preview and timeline will not be able to properly display the scaled color, but it should still work in-game.
  • There is currently limited support for property types other than 4D vectors representing colors.
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